1 #include <kiba/renderer/vulkan/framebuffers.h>
4 context->swap_chain.framebuffers =
5 array_create(VkFramebuffer, array_size(context->swap_chain.image_views), &context->alloc.kiba_alloc);
30 array_for_each(VkFramebuffer, framebuffer, context->swap_chain.framebuffers) {
31 vkDestroyFramebuffer(context->device.logical, *framebuffer, &context->alloc.vulkan_callbacks);
33 array_destroy(&context->swap_chain.framebuffers);