kiba-engine
math.h
1 #pragma once
2 
3 // TODO temp
4 #include <math.h>
5 
6 #define f32_sqrt sqrtf
7 #define f64_sqrt sqrt
8 
9 #define f32_pow powf
10 #define f64_pow pow
11 
12 #define sin_f32 sinf
13 #define cos_f32 cosf
14 #define PI_F32 3.14159265359f
15 #define PI_F64 3.14159265358979323846