kiba-engine
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Structure holding information about a window. More...
#include <window.h>
Data Fields | |
void * | state |
const char * | title |
Title of the window. | |
u32 | x |
x position on the screen. | |
u32 | y |
y position on the screen. | |
u32 | w |
Width of the window in pixels. | |
u32 | h |
Height of the window in pixels. | |
gpu_surface | surface |
Surface to render to using the gpu lib. | |
allocator * | alloc |
Allocator used for on-the-fly allocations. | |
void* platform_window::state |